Deathwatch - The Jericho Crusade
Deathwatch Assault Marine (Status unknown)
Wounds – 21
Movement – 5 / 10 / 15 / 30
Fate points – 4
Weapon Skill – 43
Ballistic Skill – 35
Strength – 42 + 20 (62)
Toughness – 38
Agility – 44
Intelligence – 41
Perception – 40
Will Power – 37
Fellowship – 39
Talents & traits:
Astartes Weapon Training
Heightened Senses (Hearing, Sight)
Nerves of Steel
Resistance (Psychic Powers)
Unnatural Strength (x2)
Unnatural Toughness (x2)
Wings of Angels
Solo mode: Master of Shadows (page 17, First Founding)
Squad mode (attack): Exploit weakness (page 18, First Founding)
Squad mode (defense): Evasive maneuvers (page 18, First Founding)
Past event – Targus VIII
You served under Captain Kayvaan Shrike during the assault on Targus VIII.
Your extraction Thunderhawk was destroyed in orbit and you were stranded on Targus VIII for nearly two years.
Performing guerilla raids on the Waaagh! wherever it showed weakness, you and the rest of Shrike’s men were hailed as heroes upon your extraction.
While the rest of your company went on to fight Waaagh! Skullkrak, you were recommended for secondment to the Deathwatch for your valorous efforts behind enemy lines.
Chapter demeanour – Son of Night
The Battle-Brothers of the Raven Guard are known as dark and brooding, often surly and recalcitrant.
The Raven Guard are not given to unnecessary conversation, preferring instead to watch and to listen, waiting for events to unfold to their advantage before acting.
Some have described their habit of withholding all comment despite repeated questioning
to be quite infuriating.
The Raven Guard are extremely patient, biding their time and never acting rashly. They appear to be motivated by some inner darkness and to shun the light, metaphorically and often literally.
While they do fight alongside other Space Marine Chapters they have often been accused of failing to share the full extent of their plans with their allies, leading to disagreement and overt conflict on numerous occasions.
When fighting in the same theatre of operations as conventional forces such as Imperial Guard and local militia units, the Raven Guard have been known to use their allies as bait in elaborate traps, launching ambushes against common foes, but not always before the unknowing bait has been taken.
On numerous such occasions, a furious Imperial Guard Colonel or defence force marshal has lodged the strongest of objections with the Chapter, to be met by nothing but a cold, black-eyed gaze, if even that.
Personal demeanour – Taciturn
The Space Marine is a brooding individual, little given to conversation.
Power armour history – Death is joy
Some warriors are simply made to kill.
This armour epitomises that archetype, and though it is of comparatively recent manufacture, numberless foes have learned to fear its countenance.
The longer a warrior bears this armour, the more the two become one.
As time goes on, bringing a swift end to the enemies of Man is as easy as breathing.
Add +2 Damage to any of the wearer’s attacks that do Critical Damage and increase the damage to a Horde’s Magnitude by 1 with any successful attack against a Horde.